Axiom Rules

• Some of the Axiom game rules are programmed in, but not all - to play please follow the official Axiom 2000 rule booklet

Axiom Controls on this interface

• Rotate or tilt the game using your mouse on the square grid

• Select a Cube or a Sceptre to be moved. Then Move it by selecting its new position

• Rotate a moved Cube for the desired spike position by using your arrow keys.

• Make selected playing pieces invisible through the Sceptre icon.

Axiom Visuals

• Change the colour of the playing pieces with the Sceptre icon arrows

Axiom Credits

Internet Axiom game programmed by Pat Hammond © copyright 2002

Original Axiom game invented and designed by Michael Seal © copyright 1988 - 2002 all rights reserved.

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